12.31.2009

Amarakind

The ancient glyphs of Amarakind raced past his eyes. Julius, sprinting through the dim tunnel, heard the on-off sound of electric humming, which often crescendoed to a loud buzz. He glanced back and saw the huge, amorphous blob. He shivered as it lurched forward, engulfing the circumference of the tunnel. Its gooey skin, expanding and contracting at quick intervals, propelled it forward.
Out of breath, Julius reached the airlock, secured his helmet, and pushed open the door. Before him stood a great, lunar abyss. Julius flung himself off the precipice, floating towards the thick darkness below.

Morphing Blob Robot

12.15.2009

Still Alive


It's been a few weeks since I've updated. I'm working hard on putting together a portfolio, which includes a few new projects and some programming, learning new programs, etc. That being said, I've been going through Ira Greenberg's "Processing, Creative Coding and Computational Art," along with Mark Lutz's tome "Learning Python." My end goal is to create some interesting procedures for creating new urban landscapes in Processing (w/ some help from Rhino and Sketchup) and trying to create a simple, dumb program in Python that will speed up the heat calculation process for different rooms in a building.

Besides ultimately hoping to use what I'm learning for practical purposes, I have been creating some pretty cool graphics with the help of Greenberg's book:


All of these are basically code from the book. The idea is to take different lines of standard code (say, a 3d box) and then apply it to a grid, so that you have lots of boxes. These boxes, in tern, can be randomized, so that you get some variation in your forms. After you've created your 3d world, it can easily go into Rhino or Sketchup for alterations and rendering.

For now, I'm keeping things simple, one step at a time...

11.29.2009

Connor's Website

[image from Connor Wingfield]

Connor recently launched his website. The URL is http://connorwingfield.com/.

[image from Connor Wingfield]

[image from Connor Wingfield]

These two photos are of the Shadow Art Gallery in Beijing, which he worked on with Ai Wei Wei and Andy Lee, among others.

[image from Connor Wingfield]

[image from Connor Wingfield]

And these two (and the first image) are part of a project called the "Hanging Bistro." Connor writes:

"The Hanging Bistro is a concept proposal originally designed for an architecture competition... The idea is to create a unique environment that takes advantage of the immense roadways that circumnavigate the city of Beijing. The proposal suggests a new experience to the pedestrian environment. The structure functions as both a pedestrian overpass on the upper level and a restaurant or bistro on the lower level."